C:\JS_KRESREAL\HBP_konverzia\lua\lvm.h C:\JS_LUA\lua-5.2.0\src\lvm.h
/* /*
** $Id: lvm.h,v 2.17 2011/05/31 18:27:56 roberto Exp $ ** $Id: lvm.h,v 2.17 2011/05/31 18:27:56 roberto Exp $
** Lua virtual machine ** Lua virtual machine
** See Copyright Notice in lua.h ** See Copyright Notice in lua.h
*/  */ 
   
#ifndef lvm_h #ifndef lvm_h
#define lvm_h #define lvm_h
   
   
#include "ldo.h" #include "ldo.h"
#include "lobject.h" #include "lobject.h"
#include "ltm.h" #include "ltm.h"
   
   
#define tostring(L,o) (ttisstring(o) || (luaV_tostring(L, o))) #define tostring(L,o) (ttisstring(o) || (luaV_tostring(L, o)))
   
#define tonumber(o,n)   (ttisnumber(o) || (((o) = luaV_tonumber(o,n)) != NULL)) #define tonumber(o,n)   (ttisnumber(o) || (((o) = luaV_tonumber(o,n)) != NULL))
#ifdef GCW_BIT  
#define toboolnumber(o,n)   (ttisnumber(o) || (((o) = luaV_toboolnumber(o,n)) != NULL))  
#endif  
#define equalobj(L,o1,o2)  (ttisequal(o1, o2) && luaV_equalobj_(L, o1, o2)) #define equalobj(L,o1,o2)  (ttisequal(o1, o2) && luaV_equalobj_(L, o1, o2))
   
#define luaV_rawequalobj(t1,t2)  \ #define luaV_rawequalobj(t1,t2)  \
       (ttisequal(t1,t2) && luaV_equalobj_(NULL,t1,t2))        (ttisequal(t1,t2) && luaV_equalobj_(NULL,t1,t2))
   
   
/* not to called directly */  /* not to called directly */ 
LUAI_FUNC int luaV_equalobj_ (lua_State *L, const TValue *t1, const TValue *t2); LUAI_FUNC int luaV_equalobj_ (lua_State *L, const TValue *t1, const TValue *t2);
   
   
LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r); LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r); LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC const TValue *luaV_tonumber (const TValue *obj, TValue *n); LUAI_FUNC const TValue *luaV_tonumber (const TValue *obj, TValue *n);
#ifdef GCW_BIT  
LUAI_FUNC const TValue *luaV_toboolnumber (const TValue *obj, TValue *n);  
#endif  
LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj); LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key, LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
                                           StkId val);                                            StkId val);
LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key, LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
                                           StkId val);                                            StkId val);
LUAI_FUNC void luaV_finishOp (lua_State *L); LUAI_FUNC void luaV_finishOp (lua_State *L);
LUAI_FUNC void luaV_execute (lua_State *L); LUAI_FUNC void luaV_execute (lua_State *L);
LUAI_FUNC void luaV_concat (lua_State *L, int total); LUAI_FUNC void luaV_concat (lua_State *L, int total);
LUAI_FUNC void luaV_arith (lua_State *L, StkId ra, const TValue *rb, LUAI_FUNC void luaV_arith (lua_State *L, StkId ra, const TValue *rb,
                          const TValue *rc, TMS op);                           const TValue *rc, TMS op);
LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb); LUAI_FUNC void luaV_objlen (lua_State *L, StkId ra, const TValue *rb);
   
#endif #endif